V1.01c changelog
Echo: The Oracle's Scroll » Devlog
V1.01c
- Oracle has dialog hints for every quest now
- Added a rare antique to the collectors abode that might help with end game collection
- Respect is now required for 100%
- Lots of little optimisations
- Fixed a big mem leak with object pooling
- Dashing with the players art backwards is no longer possible
Files
Echo: The Oracles Scroll - Playdate - v1.01c 30 MB
28 days ago
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Echo: The Oracle's Scroll
Climb through a petrified world to deliver an important scroll.
Status | Released |
Author | bumbleborn |
Genre | Adventure, Platformer |
Tags | 1-bit, 2D, Metroidvania, Pixel Art, Playdate |
More posts
- V1.01d changelog1 day ago
- v1.01b changelog42 days ago
Comments
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😍 I got that last heart piece and beat the legendary time on Trial 2 (especially w/ particles off, the trial is playably smooth!).
Both happy and sad I’ve got 100% now.
Also, I like your solution for pointing players to the heart pieces more than just pins on the map!
Ahhh that’s awesome, thanks so much for playing the game!!
I’ll know in a month or 2 if I can justify the update that adds more to world, I hope so, it’s looking like it will so far! any update will add to the base 100% though so you’re completion will remain :D
Thanks, I love maps and pins but it becomes a grind if it’s all in there, stuff like this breaks up the gameplay and makes the world more real to me! I’m really glad it worked for you.
Back to optimising for now :D